Hi, I am John Femi
a Product Designer
and Frontend Developer.
Currently a Frontend Engineer at iRecharge Tech Innovations
View My Resume
UI/UX Design and Frontend Projects
Web and Mobile UI/UX Projects
No-Code Web Projects
Core Skills
I am a UX Designer and Frontend Engineer
UI/UX and Product Design
UI/UX and Product Design
An Experienced UI/UX and Product Designer with 5 years of experience Designing meaningful Web and Mobile Applications across various industries such as Fintech, Agrotech, Education, e-commerce, and Logistics with 3 years of experience in leading design teams, working with component libraries including building and managing design systems accross various products.
Frontend Development
Frontend Application Development
Frontend engineer having 5 years of experience crafting clean and functional user interfaces and web applications using, JavaScript, Typescript, React.js, Next.js, Redux, Tailwind css, and other No-Code Tools such as Webflow, Framer, Dora, and WordPress. I am committed to writing clean, scalable, and reusable code to deliver engaging, interactive and visually appealing frontend applications.
Youtube Channel
I Teach UI Design
on YouTube
Major Topics
I make videos about
UI/UX Design
Learn about Interface and Experience design using Figma. my channel covers concepts to help you become a better designer.
Programming and Software Development
I will also be sharing some web development tutorials. for designers who want to be a developer.
Vlogs and Lifestyle
I would also love to have fun and grow with my subscribers, so I will be sharing personal information and how life is going with me.
MY WORKFLOW
My 3 Steps Approach
to solving UX Design Problems
I am using the Design Thinking Process as the primary framework for solving design problems. I have simplified this into 3 major categories of iterative actionable work. And here is a concise summary of what is being done in each stage.
Step 1.
Empathizing with Users and Conducting Research
The very first step is to understand the problem and its business impact by planning and conducting research based on nature of the problem, Available resources and Time constraints. Insights from these research are then used to inform the ideation stage
Step 2.
Ideation, Low and High Fidelity Protypes
Ideas for possible solution are designed (through wireframes and low-fidelity prototypes ), tested and iterated based on design insights. final Insights from usability test are used to design Mockups and High fidelity designs
Step 3.
Document, Hand-off and Post Lunch Research
Completed designs are properly documented and handed-off to the developers/engineers. After the product have been lunched. A post lunch research is required to understand how these designs are being used and its overall impact on the product build.
collaboration
Got a project?
Let’s talk.
The Intersection of the Design and Engineering Knowledge I have helps create a seamless and feasible approach to solving UX problems.